SMAPI log parser

Suggested fixes

Log info

Game info:
Stardew Valley: 1.3.23 on Microsoft Windows 10 Home
SMAPI: 2.6-beta.19.1
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2018-07-07 21:03 UTC ({{localTimeStarted}} your time)

Installed mods: click any mod to filter show all hide all
game 1.3.23 no errors
SMAPI 2.6-beta.19.1 Pathoschild 77 errors
Console Commands 2.6-beta.19.1 SMAPI no errors
kisekae 2.1-beta Kabigon 80 errors
PrismaticTools 1.2.1 stokastic no errors
Save Backup 2.6-beta.19.1 SMAPI no errors
Tractor Mod 4.5-beta.6 Pathoschild no errors
Filter messages: TRACE | DEBUG | INFO | ALERT | WARN | ERROR
17:03:55 INFO SMAPI SMAPI 2.6-beta.19.1 with Stardew Valley 1.3.23 on Microsoft Windows 10 Home
17:03:55 DEBUG SMAPI Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
17:03:55 TRACE SMAPI Log started at 2018-07-07T21:03:55 UTC
17:03:55 DEBUG SMAPI Starting game...
17:03:59 TRACE SMAPI Detecting common issues...
17:03:59 TRACE SMAPI Loading mod metadata...
17:03:59 TRACE SMAPI Loading mods...
17:03:59 TRACE SMAPI Console Commands (ConsoleCommands\ConsoleCommands.dll)...
17:03:59 TRACE SMAPI GetDressed (GetDressed\GetDressed.dll)...
17:03:59 TRACE SMAPI Broken code in GetDressed.dll: reference to StardewValley.Farmer.accessory (field returns NetInt, not int).
17:03:59 TRACE SMAPI kisekae (Kisekae\kisekae.dll)...
17:03:59 TRACE SMAPI Rewrote Kisekae.dll to fix StardewModdingAPI.IManifest type...
17:03:59 TRACE SMAPI Rewrote Kisekae.dll to fix StardewModdingAPI.ISemanticVersion type...
17:03:59 TRACE SMAPI PrismaticTools (PrismaticTools\PrismaticTools.dll)...
17:03:59 TRACE SMAPI Detected game patcher (Harmony.HarmonyInstance type) in assembly PrismaticTools.dll.
17:03:59 TRACE SMAPI Loading PrismaticTools.dll...
17:03:59 TRACE SMAPI Save Backup (SaveBackup\SaveBackup.dll)...
17:03:59 TRACE SMAPI Loading SaveBackup.dll...
17:03:59 TRACE SMAPI Tractor Mod (TractorMod\TractorMod.dll)...
17:03:59 TRACE SMAPI Rewrote TractorMod.dll to fix StardewModdingAPI.IManifest type...
17:03:59 TRACE SMAPI Rewrote TractorMod.dll to fix StardewModdingAPI.ISemanticVersion type...
17:03:59 ERROR SMAPI Skipped 1 mods:
17:03:59 ERROR SMAPI GetDressed 3.5.2 because it's no longer compatible. Please check for a new version at https://www.nexusmods.com/stardewvalley/mods/331 or https://smapi.io/compat.
17:03:59 INFO SMAPI Loaded 5 mods:
17:03:59 INFO SMAPI Console Commands 2.6-beta.19.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
17:03:59 INFO SMAPI kisekae 2.1-beta by Kabigon | Modified version (works with SDV 1.3) of GetDressed which that lets you edit your character's appearance.
17:03:59 INFO SMAPI PrismaticTools 1.2.1 by stokastic | Adds prismatic tools and sprinklers to the game.
17:03:59 INFO SMAPI Save Backup 2.6-beta.19.1 by SMAPI | Automatically backs up all your saves once per day into its folder.
17:03:59 INFO SMAPI Tractor Mod 4.5-beta.6 by Pathoschild | Lets you buy a tractor to more efficiently work with crops, clear twigs and rocks, etc.
17:03:59 WARN SMAPI Found issues with 1 mods:
17:03:59 WARN SMAPI PrismaticTools patches the game. This may cause errors or bugs in-game. If you have issues, try removing this mod first.
17:03:59 ERROR kisekae Could not find load the menuTextures file.
17:03:59 ERROR kisekae Could not find base file.
17:03:59 INFO kisekae create new save:psconfigs\Elizabeth_190422813.json
17:03:59 INFO kisekae create new save:psconfigs\few_190594132.json
17:03:59 INFO kisekae create new save:psconfigs\few_190596676.json
17:03:59 INFO kisekae create new save:psconfigs\Unthinkable_190329323.json
17:04:00 TRACE SMAPI Found mod-provided API (PrismaticTools.Framework.PrismaticAPI).
17:04:00 TRACE Save Backup Adding 2018-07-07 - SMAPI 2.6-beta.19.1 with Stardew Valley 1.3.23.zip...
17:04:00 TRACE SMAPI Invalidating cached assets for new editors & loaders...
17:04:00 TRACE SMAPI PrismaticTools intercepted Data\CraftingRecipes.
17:04:00 TRACE SMAPI PrismaticTools intercepted Maps\springobjects.
17:04:00 TRACE SMAPI PrismaticTools intercepted Data\ObjectInformation.
17:04:00 TRACE SMAPI kisekae loaded asset 'Characters\Farmer\accessories'.
17:04:00 ERROR kisekae Mod incorrectly set asset 'Characters\Farmer\accessories' to a null value; ignoring override.
17:04:00 TRACE SMAPI Invalidated 4 asset names: Characters\Farmer\accessories, Data\CraftingRecipes, Data\ObjectInformation, Maps\springobjects. Reloaded 4 core assets.
17:04:00 INFO SMAPI Type 'help' for help, or 'help <cmd>' for a command's usage
17:04:00 TRACE SMAPI Checking for updates...
17:04:00 TRACE game Signing into GalaxySDK
17:04:01 TRACE SMAPI SMAPI okay.
17:04:01 TRACE SMAPI Checking for updates to 6 mods...
17:04:01 TRACE game Galaxy auth success
17:04:01 TRACE game Galaxy signed in
17:04:01 TRACE game Galaxy logged on
17:04:02 ALERT SMAPI You can update 1 mod:
17:04:02 ALERT SMAPI kisekae 2.1.1-beta: https://www.nexusmods.com/stardewvalley/mods/2348
17:05:05 TRACE game Receiving friend lobby data...
17:05:05 TRACE game Owner: llAndrewll
17:05:05 TRACE game farmName = Froggy
17:05:05 TRACE game farmType = 1
17:05:05 TRACE game date = 11
17:05:05 TRACE game protocolVersion = 1.3-44
17:05:05 TRACE game farmhands = 195475348046985465,195476018435349389
17:05:05 TRACE game newFarmhands = False
17:05:05 TRACE game Starting client. Protocol version: 1.3-44
17:05:13 TRACE game Lobby entered: 123429219654713930
17:05:21 TRACE game gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
17:05:21 TRACE SMAPI Running game loader...
17:05:22 TRACE game gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
17:05:22 TRACE SMAPI Game loader OK.
17:05:22 TRACE SMAPI Context: loaded saved game 'Kai_190596962', starting spring 12 Y1. Farmhand with 2 players online.
17:05:22 INFO kisekae First run:
17:05:22 TRACE PrismaticTools IndexCompatibility exec time: 0 ms
17:05:22 ERROR kisekae This mod failed in the TimeEvents.AfterDayStarted event. Technical details: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'overrides\dresser.png' from SMAPI\kabigon.kisekae: the specified path doesn't exist. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 89 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 52 at StardewModdingAPI.Framework.ContentCoordinator.LoadAndCloneManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 157 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 93 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in C:\Users\Barone_\Documents\Visual Studio 2010\Projects\tide-83511\TileMapEditor\xTile\Display\XnaDisplayDevice.cs:line 94 at xTile.Map.LoadTileSheets(IDisplayDevice displayDevice) in C:\Users\Barone_\Documents\Visual Studio 2010\Projects\tide-83511\TileMapEditor\xTile\Map.cs:line 309 at Kisekae.Framework.Dresser.PatchFarmhouseTilesheet(FarmHouse farmhouse) at Kisekae.Framework.Dresser.Events_AfterDayStarted(Object sender, EventArgs e) at StardewModdingAPI.Framework.Events.ManagedEvent.Raise() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 126
17:05:22 WARN Tractor Mod Disabled mod; not compatible with multiplayer mode yet.
17:05:22 TRACE SMAPI PrismaticTools intercepted TileSheets\tools.
17:05:26 TRACE game Warping to Farm
17:05:28 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:05:28 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:05:28 ERROR SMAPI The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.drawMiniPortrat(SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 273 at StardewValley.Menus.MapPage.drawMiniPortraits(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 421 at StardewValley.Menus.MapPage.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 462 at StardewValley.Menus.GameMenu.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 373 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1308
17:05:28 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:05:28 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:05:28 ERROR SMAPI The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.drawMiniPortrat(SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 273 at StardewValley.Menus.MapPage.drawMiniPortraits(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 421 at StardewValley.Menus.MapPage.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 462 at StardewValley.Menus.GameMenu.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 373 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1308
17:05:29 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:05:29 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:05:29 ERROR SMAPI The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.drawMiniPortrat(SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 273 at StardewValley.Menus.MapPage.drawMiniPortraits(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 421 at StardewValley.Menus.MapPage.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 462 at StardewValley.Menus.GameMenu.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 373 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1308
17:05:29 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:05:29 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:05:29 ERROR SMAPI The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.drawMiniPortrat(SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 273 at StardewValley.Menus.MapPage.drawMiniPortraits(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 421 at StardewValley.Menus.MapPage.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 462 at StardewValley.Menus.GameMenu.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 373 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1308
17:05:29 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:05:29 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:05:29 ERROR SMAPI The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.drawMiniPortrat(SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 273 at StardewValley.Menus.MapPage.drawMiniPortraits(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 421 at StardewValley.Menus.MapPage.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 462 at StardewValley.Menus.GameMenu.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 373 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1308
17:05:30 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:05:30 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:05:30 ERROR SMAPI The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.drawMiniPortrat(SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 273 at StardewValley.Menus.MapPage.drawMiniPortraits(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 421 at StardewValley.Menus.MapPage.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 462 at StardewValley.Menus.GameMenu.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 373 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1308
17:05:30 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:05:30 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:05:30 ERROR SMAPI The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.drawMiniPortrat(SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 273 at StardewValley.Menus.MapPage.drawMiniPortraits(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 421 at StardewValley.Menus.MapPage.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 462 at StardewValley.Menus.GameMenu.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 373 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1308
17:05:30 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:05:30 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:05:30 ERROR SMAPI The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.drawMiniPortrat(SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 273 at StardewValley.Menus.MapPage.drawMiniPortraits(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 421 at StardewValley.Menus.MapPage.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 462 at StardewValley.Menus.GameMenu.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 373 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1308
17:05:30 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:05:30 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:05:30 ERROR SMAPI The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.drawMiniPortrat(SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 273 at StardewValley.Menus.MapPage.drawMiniPortraits(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 421 at StardewValley.Menus.MapPage.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 462 at StardewValley.Menus.GameMenu.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 373 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1308
17:05:32 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:05:32 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:05:33 ERROR SMAPI The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.Menus.SocialPage.drawFarmerSlot(SpriteBatch b, Int32 i) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\SocialPage.cs:line 406 at StardewValley.Menus.SocialPage.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\SocialPage.cs:line 499 at StardewValley.Menus.GameMenu.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 376 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1308
17:05:40 TRACE game setGameMode( 'titleScreenGameMode (0)' )
17:05:40 TRACE SMAPI Context: returned to title
17:05:40 TRACE game CleanupReturningToTitle()
17:05:40 TRACE game Disconnecting from server 123429219654713930
17:05:46 INFO kisekae First run:few_190596676
17:05:46 INFO kisekae First run:few_190594132
17:05:46 INFO kisekae First run:Elizabeth_190422813
17:05:46 INFO kisekae First run:Unthinkable_190329323
17:06:03 TRACE game gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
17:06:03 TRACE SMAPI Running game loader...
17:06:03 TRACE game getLoadEnumerator('few_190596676')
17:06:06 TRACE game gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
17:06:06 TRACE SMAPI Game loader OK.
17:06:06 TRACE SMAPI Context: loaded saved game 'few_190596676', starting spring 1 Y1. Single-player.
17:06:06 INFO kisekae First run:
17:06:06 TRACE PrismaticTools IndexCompatibility exec time: 0 ms
17:06:06 ERROR kisekae This mod failed in the TimeEvents.AfterDayStarted event. Technical details: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'overrides\dresser.png' from SMAPI\kabigon.kisekae: the specified path doesn't exist. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 89 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 52 at StardewModdingAPI.Framework.ContentCoordinator.LoadAndCloneManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 157 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 93 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in C:\Users\Barone_\Documents\Visual Studio 2010\Projects\tide-83511\TileMapEditor\xTile\Display\XnaDisplayDevice.cs:line 94 at xTile.Map.LoadTileSheets(IDisplayDevice displayDevice) in C:\Users\Barone_\Documents\Visual Studio 2010\Projects\tide-83511\TileMapEditor\xTile\Map.cs:line 309 at Kisekae.Framework.Dresser.PatchFarmhouseTilesheet(FarmHouse farmhouse) at Kisekae.Framework.Dresser.Events_AfterDayStarted(Object sender, EventArgs e) at StardewModdingAPI.Framework.Events.ManagedEvent.Raise() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 126
17:06:14 TRACE game setGameMode( 'titleScreenGameMode (0)' )
17:06:14 TRACE SMAPI Context: returned to title
17:06:14 TRACE game CleanupReturningToTitle()
17:06:36 TRACE game Receiving friend lobby data...
17:06:36 TRACE game Owner: llAndrewll
17:06:36 TRACE game farmName = Froggy
17:06:36 TRACE game farmType = 1
17:06:36 TRACE game date = 11
17:06:36 TRACE game protocolVersion = 1.3-44
17:06:36 TRACE game farmhands = 195475348046985465,195476018435349389
17:06:36 TRACE game newFarmhands = False
17:06:37 TRACE game Starting client. Protocol version: 1.3-44
17:06:40 TRACE game Lobby entered: 123429219654713930
17:06:51 TRACE game gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
17:06:51 TRACE SMAPI Running game loader...
17:06:52 TRACE game gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
17:06:52 TRACE SMAPI Game loader OK.
17:06:52 TRACE SMAPI Context: loaded saved game 'Kai_190596962', starting spring 12 Y1. Farmhand with 2 players online.
17:06:52 INFO kisekae First run:
17:06:52 TRACE PrismaticTools IndexCompatibility exec time: 0 ms
17:06:52 ERROR kisekae This mod failed in the TimeEvents.AfterDayStarted event. Technical details: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'overrides\dresser.png' from SMAPI\kabigon.kisekae: the specified path doesn't exist. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 89 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 52 at StardewModdingAPI.Framework.ContentCoordinator.LoadAndCloneManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 157 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 93 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in C:\Users\Barone_\Documents\Visual Studio 2010\Projects\tide-83511\TileMapEditor\xTile\Display\XnaDisplayDevice.cs:line 94 at xTile.Map.LoadTileSheets(IDisplayDevice displayDevice) in C:\Users\Barone_\Documents\Visual Studio 2010\Projects\tide-83511\TileMapEditor\xTile\Map.cs:line 309 at Kisekae.Framework.Dresser.PatchFarmhouseTilesheet(FarmHouse farmhouse) at Kisekae.Framework.Dresser.Events_AfterDayStarted(Object sender, EventArgs e) at StardewModdingAPI.Framework.Events.ManagedEvent.Raise() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 126
17:06:52 WARN Tractor Mod Disabled mod; not compatible with multiplayer mode yet.
17:06:52 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:06:52 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:06:52 ERROR SMAPI The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.drawMiniPortrat(SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 273 at StardewValley.Menus.MapPage.drawMiniPortraits(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 421 at StardewValley.Menus.MapPage.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 462 at StardewValley.Menus.GameMenu.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 373 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1308
17:06:53 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:06:53 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:06:53 ERROR SMAPI The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.drawMiniPortrat(SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 273 at StardewValley.Menus.MapPage.drawMiniPortraits(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 421 at StardewValley.Menus.MapPage.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 462 at StardewValley.Menus.GameMenu.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 373 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1308
17:06:53 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:06:53 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:06:53 ERROR SMAPI The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.drawMiniPortrat(SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 273 at StardewValley.Menus.MapPage.drawMiniPortraits(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 421 at StardewValley.Menus.MapPage.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 462 at StardewValley.Menus.GameMenu.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 373 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1308
17:07:05 TRACE game Warping to Farm
17:07:49 TRACE game Warping to FarmHouse
17:07:49 ERROR SMAPI An error occured in the base update loop: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'overrides\dresser.png' from SMAPI\kabigon.kisekae: the specified path doesn't exist. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 89 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 52 at StardewModdingAPI.Framework.ContentCoordinator.LoadAndCloneManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 157 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 93 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in C:\Users\Barone_\Documents\Visual Studio 2010\Projects\tide-83511\TileMapEditor\xTile\Display\XnaDisplayDevice.cs:line 94 at xTile.Map.LoadTileSheets(IDisplayDevice displayDevice) in C:\Users\Barone_\Documents\Visual Studio 2010\Projects\tide-83511\TileMapEditor\xTile\Map.cs:line 309 at StardewValley.Game1.UpdateOther(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 3912 at StardewValley.Game1.Update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2342 at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 670
17:07:49 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:49 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:49 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:49 TRACE SMAPI Recovering sprite batch from error...
17:07:49 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:49 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:49 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:49 TRACE SMAPI Recovering sprite batch from error...
17:07:49 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:49 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:49 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 TRACE SMAPI Recovering sprite batch from error...
17:07:50 TRACE SMAPI kisekae loaded asset 'KisekaeBase_male_0_0_0_0'.
17:07:50 ERROR kisekae Mod incorrectly set asset 'KisekaeBase_male_0_0_0_0' to a null value; ignoring override.
17:07:50 ERROR SMAPI An error occured in the overridden draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "KisekaeBase_male_0_0_0_0". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\KisekaeBase_male_0_0_0_0.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 142 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 79 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.FarmerRenderer.textureChanged(NetString field, String oldValue, String newValue) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 154 at StardewValley.FarmerRenderer.<>c__DisplayClass32_1`2.<queueRecolor>b__1() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 131 at StardewValley.FarmerRenderer.executeRecolorActions() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 138 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Int32 facingDirection, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 376 at StardewValley.FarmerRenderer.draw(SpriteBatch b, AnimationFrame animationFrame, Int32 currentFrame, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Single scale, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 300 at StardewValley.FarmerRenderer.draw(SpriteBatch b, FarmerSprite farmerSprite, Rectangle sourceRect, Vector2 position, Vector2 origin, Single layerDepth, Color overrideColor, Single rotation, Farmer who) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 268 at StardewValley.Farmer.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3196 at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8754 at StardewValley.GameLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 8771 at StardewValley.Locations.DecoratableLocation.draw(SpriteBatch b) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 628 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1074 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 723
17:07:50 CRITICAL SMAPI SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
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